: Added threat points breakdown feature.They will walk over to the console and start fiddling with it, at which point a window will pop up asking which ship to open communication with. Select a colonist and right-click on the comms console there should only be one option, 'open communications'.
From time to time you will see small areas appear on the world map.
One of the hardest parts of being a raider Ideology is keeping up the frequent raids to make the colony happy. If you've noticed that your pawns are starting to have their moods dropped due to a lack of raiding this should help you out. Once turned on, the number of raids will greatly increase for the next 15 days. This is a simple reminder about the dangers of powering up the ship reactor once built. This event appears upon completing the research project Starflight Basics. If you only have the resources for the reactor, building and activating that before the rest of the ship can be beneficial as the lower colony wealth will result in smaller raids With enough development points, you can reform the. Over time, you gain development points on that ideoligion by completing rituals and other ideoligion-related actions. This allows you to start the game with a 'fluid' ideoligion that has only one meme.